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Championship zed one shot nightblue3
Championship zed one shot nightblue3






championship zed one shot nightblue3
  1. #Championship zed one shot nightblue3 update#
  2. #Championship zed one shot nightblue3 full#

UNIQUE Passive adjusted to "Deals 5% of the target's current Health in bonus physical damage (max 90 damage vs. Recipe Changed: Dagger + Dagger + Bilgewater Cutlass + 650 gold = 2850 gold => A great change because we want to finish Bilgewater Cutlass and Blade of the Ruined King as early as possible with the AD-build. UNIQUE Active cooldown increased to 90 seconds from 60 seconds UNIQUE Active range increased to 500 from 400 UNIQUE Active slow reduced to 25% from 30% UNIQUE Active damage decreased to 100 from 150 Recipe Changed: Long Sword + Vampiric Scepter + 200 gold = 1400 gold It's a good choice to counter heavy AD-teams with the AD or Hybrid build.

championship zed one shot nightblue3

=> Good to see that this quite expensive item is now a bit cheaper. => Combine cost increased to 700 gold from 640 (total cost unchanged because Sheen combination cost reduced) => Slow field radius for melee champions increased to 285 from 275 => Cooldown reduction reduced to 10% from 15% => Total cost reduced to 3250 gold from 3400 So it's a good thing that we can finish it a bit earlier. => DG is an essential item for killing carries and supports really fast and allows you to burst even tanky champs. Combine cost reduced to 680 gold from 880 (total cost reduced to 3100 from 3300)Ĭooldown reduction reduced to 10% from 15% there were some great changes regarding to the items which allow Evelynn to finish important items much earlier: The increased mana-costs Hate Spike are not a big thing if you go for Spirit Stone. Riot should use the old damage-calculation of Agony's Embrace in combination with the current low range and high CD of this spell. I would say they nerfed Evelynn too much - the nerf is understandable but not in this extent. Riot made this change because they implemented this ultimate as an opener (which is completly garbage because your stealth is canceled after using it)

#Championship zed one shot nightblue3 full#

=> This nerf will be hurt our gamemplay so much: notice that your ultimate has to be used on almost full health targets now to be efficient - and remember that this ultimate was such a great spell because of its versatility. Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health => Yeah, another nerf-buff-thing: Very interesting for AD-Eves! => Playing with a Spirit Stone could be now even obligatory for AD-Eve if you can't get the blue-buff and want to play efficiently (using Dark Frenzy as often as you can for example) => The increasing of the AD-ratio of her Q and E is very interesting because it might buff the AD-Evelynn significantly. Bonus attack damage ratio increased to 0.5 from 0.4

#Championship zed one shot nightblue3 update#

Preseason Balance Update 2 Patch Notes: () An indirect buff with the Spirit Stone-changes because Eve has such a high burst-damage and fast jungle-cleartime! => The ability power bonus is pretty cool but I don't like the missing 4% of the mana-recovery.Ī direct nerf for AP-Eve for sure but not that relevant for Hybrid-Eves. Now grants 2 ability power for every large monster kill (max: 30) Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana) => Feels good on Eve so far - with this changes it's not necessary to think about Spellvamp/Lifesteal-Quints! In combination with Health Potion we get enough life back to compensate the missing life-regeneration. Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells)

championship zed one shot nightblue3

  • Spirit Stone / Spirit of the Ancient Golem / Spirit of the Elder Lizard.
  • => A really cool fix which allows you to survive dangerous situations more often. Now grants the shield instantly (instead of 0.5 seconds later after the projectiles return to her) => A nerf for AP-Eve - with almost no effect on Hybrid-Eve! :-) Damage changed to physical (from magic) It is really important to position Eve into the walking route of the enemy. => The reducing of the missile speed makes it much harder to chase enemy champions. Missile speed reduced to 1250 (from 2000)








    Championship zed one shot nightblue3